Sunday, September 27, 2015

Sprint 1: Post 3

Sprint 1: Post 3

We intended to challenge this Monday but we have to push things back a week. We dropped one of the prototypes so that we could stop developing it. It was easy to do I suppose it was good we went forward with 3 games since if we hadn't we probably would only have one we want to be working on and one that's a skeleton, only being developed to meet to requirements. 

Morale is still high enough in the team. The designer is starting to settle into developing the games we have and no one seems afraid to speak up when they have concerns. I hope we can maintain that. We really need to start getting our builds to QA though. We only have two games now but that's still 4 test sessions in a period that has 3 official QA slots. I'll get a build asap to have for testing. I'd like to spend some quality time with the build and design documentation before I make a test plan. I think that once we get on a more direct path with shorter sprints we'll hit our deadlines better.

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